And this is how I made a game in two hours..


It all started when I watched Jonas Tyroller..

I was still an intermediate coder/artist/muscian, and have no experience with game jams at all.

So you know, I watched a couple of videos till I found his video about this game jam called Wowie. Inspired and confident, I -- well --- i didn't have an itch.io account.

A week later, I was back from vacation and remembered the game jam hoping I wasn't late. But yep, I was. 10 late at night I started working on the game focused on "Collaborate With AI". 

So I had a game idea in mind. This wasn't how I usually make games but I made the art and music first because the coding part was easy. I spent over 80 percent of my time on the art and music. I added a player, the AI, a shadow, the spikes, a background. It all seemed good.

Two hours later (12AM), I had no time, I was sleepy and I just submitted it in the hopes that I can be recognized; even by a small group of people.


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